Monthly Archive for July, 2004

Towards 1.2.0

Scene from 2001

As I promised, today should be the day that finally sees the Kubrick theme set into the open. I’ll of course do whatever I can to make it as standards compliant and cross-browser compatible as I can get away with, but I do expect minor errors to crop up once it gets into your hands.

So I’d appreciate it, if you would let me know of any errors you find and/or additions you make that might be of interest to other people. I can’t guarantee that I roll them into the theme, but the more the merrier.

Update: Actually, I’m going to name it 1.2.0, following the version numbering of WordPress, and incrementing the last digit when making changes.

Also, My apologies for the server being down, it seems that my host decided that today was the day where the IP’s get moved around. This of course results in me not being able to do a damn thing about the Kubrick theme for the last 3 – 4 hours. Luckily I’m all but done.

Jerry Goldsmith

Jerry Goldsmith

A week ago, at age 75, Hollywood and movie fans everywhere lost one of the greatest film composers that have lived. Jerry Goldsmith, who died after a long fight against cancer, is one of my personal all time favorite composers, having scored such movies as Alien, Planet of the Apes, Leviathan, Logan’s Run, The Omen, Poltergeist, Gremlins, Warlock and several Star Trek films.

I would like to share with you some of my favorite bits.

* The quality on Alien isn’t too good, since this is from the Expanded Bootleg edition.

Good Games on the Horizon

Rumors have a tendency to get blown out of proportion. I need merely mention Duke Nukem Forever, and every gamer reading this will break down with laughter. Nonetheless, I think it is noteworthy that from now until the end of the year, I’ll get to play Doom 3, Halo 2, Half-Life 2 and Knights of the Old Republic 2. In that order probably.

Does it get any better than that? No, not really.

(Actually it does, there’s also Jade Empire!)

Stomped on Kubrick

Kubrick for WordPress

As I said a few days ago, the Kubrick Theme is alive and well. In fact, I have in a sense been working on it throughout the weekend. So I do hope that you will forgive me the longer-than-anticipated wait, but I want to make sure that this thing is right from the get-go (I hate ‘patches’, they never propagate as far as the original.)

Continue reading ‘Stomped on Kubrick’

Almost There

I’ve been churning away at this site since thursday. Every free moment has been thrown at it, and by now I’m pretty tired. But things are looking good. Really good in fact. I just need to fix one error before I hit the sack, and then there’s some very minor CSS polishing to be done tomorrow.

Or at least, that’s what I thought, until I booted up Internet Explorer.

Everything behaves exactly like it’s supposed to in Firefox and Safari. I had a minor problem with the navigation, but it only took me about 10 – 15 minutes to work around. But in Internet Explorer, it’s a whole other matter…

Currently I’m inclined to just leave the current ‘message’ that I’ve put in there for IE users and then blissfully ignore the problem. But I know that in the long run my pride will win out, and I’ll eventually wrestle it into submission. But my God, why does it have to be like this every single time?!

On an interesting note, this is pretty funny, and uplifting.

PS: Please by all means have a go at the site and report anything and everything that you can find (except validation errors, I’m getting to those later).

Trimming the Bonsai

I would like to take a moment to just point out that I have improved a few things here at the big B.

Continue reading ‘Trimming the Bonsai’

Left to trim

I’ve added a few more items to the list of trimmings I’ve made around here. All things, so far, that I have wanted to do for a long long time. Somehow I found that over the last few days I’ve been able to work extremely focused on this site, and I’m afraid that by doing so I have neglected a few other things, such as content. But you’ve gotta build the boat before you load it with people, right? At least, that’s the way it works in Civilization 3.

So for you people waiting for the Kubrick theme, fear not, since that design and this, are basically the same, all this code clean up will be good for you too.

Here is a list of the things that I have yet to do. One of Rikke’s friends is staying with us until Sunday, and I’ll have a good deal of time until then to work on this, the list of things yet to be done.

  • Archives: Archives have been vastly improved, but still needs a little work.
  • Gallery: Just like the photo gallery, the other gallery needs to work better. I want to try and integrate it into WP and use it as a CMS, but I don’t know if that’s possible…
  • Categories: The categories are a mess. Too many, too diverse, too imprecise.

If there’s something that’s been annoying you, or something you would like to see more of, now’s the time to chime in.

Being Foxed

The following mail was sent to me on July 27th, 1999, telling us to cease and desist our USCM: Infestation efforts. I was at a computer Party in Aalborg at the time I received it. I have subsequently lost it again, but luckily Christoffer had it in his archives from when I sent it out to the team members.

Continue reading ‘Being Foxed’

The Bounty by Vangelis

I am looking for the soundtrack for The Bounty by Vangelis. It has never been officially released, and as far as I know, has two bootleg copies on the market today, one from 1994 and one from 1995, both more or less identical. I have looked high and low, searched through endless p2p networks and newsgroups and even made a pact with the devil (who is now officially my cleaning aid, the looser).

I cannot find it.

If you can find it for me, I’ll surrender my header to you for 3 whole days.

USCM: Infestation

USCM: Infestation Logo

In December 1998, after I had finished my 10 months of service in the Danish army, I started digging into level design again. Something I hadn’t been able to find any time for during most of ’98. This led to me joining up with a group of guys in the early winter months of ’99. The project: to do a Total Conversion for Half-Life, based on the Aliens franchise.

Continue reading ‘USCM: Infestation’

Kubrick for WordPress

Kubrick for WordPress

So close. If you would like to test this theme for WordPress 1.2 for me, get in contact with me.

Update: The first beta is literally just out the door. Thank you for all your mails, I am quite overwhelmed :)

Follow-up on Half-Life 2 source code leak

Half-Life 2 LogoThe Guardian has some follow-up on the Half-Life 2 sourcecode arrests:

“Investigations are continuing, with those involved found to have links with similar crimes. Valve is preparing to sue the hackers for damages, while working towards an end-of-summer release date for Half-Life 2 – widely considered the most anticipated shooter in PC gaming history.”

Normally I wouldn’t really want to mention this, if it wasn’t that I had covered it rather comprehensively when it first hit the net. And also, I wanted to just take the time out of my schedule to address a little something, namely the FBI Cybercrime Task Force

Cybercrime… Cyber… Not only is it so cheesy it hurts my head, but you can’t even use the word ‘cyber’ in that way! It’s not a catch-all term for the Internet or technology dammit! (here’s why)

It cometh!

Doom 3 Logo

Masters of Doom

Essentially I missed out on the part of the ‘joystick’ generation that hung out around arcades, playing Pong and Pacman until their hands bled. I did some of it, but all in all I thought those games were pretty tame. I did play later games, such as the premium Aliens arcade game (you can download the ROM, usable with MAME from here), where you could play multiplayer, which was our incentive to throw all our shrapnel at that sucker for days at a time, until we finally completed it and subsequently lost all interest in it.

I played a lot of games though, I can remember that much. But I have a hard time remembering exactly what they were. I spent a good deal of time with SimCity and F-15 III – where we would actually seat ourselves in such a way that one of us had the keyboard, he was the co-pilot, and the other had the joystick. And we would then proceed to bomb the shit out of things. Very amusing.

There are other titles – Gunship 2000 and various adventure games of course – but to be honest I don’t really consider myself a ‘gamer’ until after Wolfenstein 3D hit.

Continue reading ‘Masters of Doom’

Bachelor for a weekend

Rikke left for Aarhus today, to participate in some sort of pseudo-reunion party thing-a-ma-bobber. She’ll be gone until sunday, leaving me to my own devices.

So here’s the plan: Drink Coke. Eat fast food. Play console. Blog. Fix blog. Watch old 30’s, 50’s and 70’s science fiction movies and a documentary about Stanley Kubrick. Stay up insanely late.

God it rocks to be a geek.

So anyway, I’ll leave the comments open on this entry, feel free to fill it with whatever comes to mind over the weekend.

Continue reading ‘Bachelor for a weekend’

Movie stuff that I care about

There’s a couple of interesting tidbits of movie stuff going on these days, that I thought I would relate to you.

Continue reading ‘Movie stuff that I care about’