It’s a noteworthy coincidence that Thomsen, in his opening paragraph, talks about Dark Souls distracting its players from potentially spending time learning a foreign language. In practice, Dark Souls does nothing but tutor players in foreign language. Because games vary in their mechanical rules, each one offers a slightly different ‘dialect’ to master. Some languages are quite different. The grammar of Drop7 is as different to the grammar of Assassin’s Creed as Mandarin is to German. To stretch the analogy a bit further, the gameplay language of Gears Of War and Uncharted would be more akin to the nuances separating Spanish and Portuguese. To adore videogames is to be an insatiable linguist.