Tag Archive for 'games'
My good friend Brian Meidell decided to go up against the iPad, and launched the site for his new game Deep Blue Sea 2, yesterday. It looks amazing, and Brian is one of the most talented guys I know, so you can bet you it’ll play just as well. The game is coming in march for both Windows and OS X, but head on over and check it out now and sign up for a notification mail.

The irony of me lauding how a closed proprietary device is helping oust a proprietary technology is thick, but honestly I couldn’t be happier that Flash seemingly isn’t supported by the iPad. Gruber has written much about Flash and Apple, and he’s a clever guy, so if you haven’t read his stuff yet, you should do yourself a favor and consume his site start to finish, but here’s my take.
So that’s what’s been keeping me so busy, huh? The teaser site is up, and so is this, the first viral, which is close to my heart:
It’s no secret I’m a huge fan of Eric Chahi’s Another World. Nothing compared to my pal Gil however, who decided to play around with the canvas tag a bit, and in doing so ported part of Another World to pure javascript.
Yeah.
That’s pretty crazy.
I think I’ll crawl back in my hole and gawk at my die roller (“Why weren’t you a port of Another World, huh? No, no, I’m not mad; I’m disappointed”).
Everyone, the demo for Io Interactive’s latest game, Mini Ninjas, is out, now. Comma. Congratulations to all my friends and coworkers who worked on it. Now Go get it, and while it downloads, read some impressions.

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